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Missile commander star citizen
Missile commander star citizen





missile commander star citizen

Fundamental for this technique to work is the range between the shooter and the target. The objective is trading energy, provided by the rocket motor, into altitude and then, when the rocket motor is exhausted, gain back energy whilst the missile dives onto the target. Although in real life its efficacy is debatable, in DCS it works fairly well.Īs we know, some missiles are guided by their respective WCS through complex arcuate trajectories (“loft”). HOJ indication on the F-15’s HUD.Ī missile employed in Home-On-Jam mode guides itself autonomously and aims for the source of the jamming signal. Some modules, such as the FC3 F-15C, show a very visible indication of this mode.

missile commander star citizen

HOJ is probably a familiar acronym nowadays (nevertheless, that confused me a lot when I was a kid as I couldn’t grasp the relation between marmalade and buildings, but eventually, I figure it out…). This is not a big deal, if those issues weren’t preventing realistic tactics and employment techniques from being applied in DCS in any meaningful way, drastically lowering the realism of the simulation.Ī recap of the issues affecting DCS, leading to the conclusion that DCS is indeed a poor combat simulator, is available in this article. Several modules cut corners and have simplistic implementations that give a tangible advantage to their players. NOTAM: the implementation of jamming effects in DCS is beyond disappointing.







Missile commander star citizen